
About Me
Hi my name is Nelson Navarro !
20 years old and , Technical Artist.
I work on both development and environment creation .
After 3 years of studies at Studio Mercier and 2 years as a self-taught artist, I now fully dedicate myself to my passion !
Creating and developing worlds for video games and cinema .
My Projects
Endless Dream
C++ / Blueprint
Unreal Engine \ Rider \ Reaper
Team project on a puzzle and survey game .
Lost
Blueprint
Unreal Engine \ Reaper \ PhotoShop \ DaVinciResolve
Prototype of a game that focuses on gameplay and an immersive world .
Once Upon a Time in Moonlight (Post not completed )
C++ / Blueprint
Unreal Engine \ Rider \ Reaper \ Photoshop \ DaVinciResolve
Game demo resuming the mechanics of the game "A way out" .
My Fields of Expertise
I am mainly a developer in the field of video games, with a strong artistic sensitivity that allows me to make the link between technique and visual. I intervene on different aspects of development, from design to implementation, always seeking to create fluid and immersive experiences.
In addition to my development skills, I work on creating environments and lighting to enhance the atmosphere of the scenes. I also use tools like the Sequencer to create cinematic sequences and short films.
This hybrid profile allows me to have a global view of projects and optimize both technical performance and visual quality.

My method and creation tool
Discover here how I carry out my projects and with which software .
Contact me !
location
France
Do not hesitate to contact me for any collaboration or question!